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What does it actually take to make global co-development work? At GDC 2026, Virtuos brought together veterans from CounterPunch, A Virtuos Studio, Pipeworks, PlayStation, and Game Caviar to share hard-won lessons on building across borders - the friction, the breakthroughs, and everything in between, in a panel discussion titled "Evolution of Game Development: Making Games Locally with Global Teams". Watch the full panel: https://lnkd.in/gNJHShjC

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