Post by Virtuos
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Developers often miss out on building a solid, long-term foundation with their external partners and dive straight into the project. With pressing timelines and a game release date to meet, that's valid. However, the extra step taken to align and plan together with your co-developer pays off, said Jason Smith at our GDC panel - it not only makes production for the current project easier, but future installments for your franchise as well. At GDC 2026, Virtuos brought together veterans from CounterPunch, A Virtuos Studio, Pipeworks, PlayStation, and Game Caviar to share hard-won lessons on building across borders in a panel discussion titled "Evolution of Game Development: Making Games Locally with Global Teams". Watch the full discussion here: https://lnkd.in/gNJHShjC
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