Post by Questable World
14 followers
The world is Questable. There's a strange phenomenon called the helper's high, that warm, energizing feeling you get after doing something good for someone else. It's the kindness version of a runner's high. And it doesn't stop there: receiving help almost always creates the urge to pass it on. One good deed sets off the next. We built Questable around that idea. Anyone can post a quest a neighbour, a business, an NGO, the municipality and anyone can decide its reward. Some quests pay cash. Some hand over a gift, a free drink, a discount, an experience. Some earn you Karma Points, which you can save up and swap with local partners for rewards of their own. The higher the reward, the higher the chance someone takes it on. Help clean up a canal, walk someone's dog, visit a local café you've never noticed, support a neighbourhood initiative. Whatever the quest, whatever the reward, it's yours to choose, and someone out there is willing to do it. Think of it as Pokémon Go for doing good, with a real economy built in. You can't play from the couch, you have to actually move, actually show up, actually get your hands dirty. Every neighbourhood has its own side quests, and chasing the reward is what pulls you into them. What you walk away with is rarely just the reward. It's a small idea with a big hope behind it: that together we can solve big problems, and that it will be a little more rewarding. We're live in pilot in Amsterdam Centrum, with partners onboarding across the city. Take a look at what a side quest feels like: https://lnkd.in/e5K9ibdQ #Amsterdam #Questable #CivicTech #Gamification