Post by Odders Lab
2,808 followers
Hands and head tracking was just the beginning. Sony counted on us to integrate #mocopi, their full-body motion capture system, into LES MILLS XR DANCE on Steam. Posture, footwork, stance shifts, athletic transitions, all of it reflected inside the virtual environment in real time. The result is a workout that doesn't just respond to your arms. It responds to how you actually move. For fitness, that distinction matters. Presence and physical immersion aren't just UX considerations. They're what makes the difference between a game and a genuine training experience. Link to the case study here: https://lnkd.in/gE6UDt5q #Sony #mocopi #fullbodytracking #SonyXYN