Post by Morteza Shahini
Co-founder & COO @ Intraverse | Building SuperStake | $4.5M volume, $220K revenue in 5 months | Fundraising
My designer is going to hate me. I made this video in one afternoon with Claude Design the tool Anthropic released on Friday. No editor. No studio. No motion designer. One prompt. The result is honestly a little wild. But the part I actually want to talk about is what's inside the video. We built SuperStake to do for games what Claude Design just did for me: remove the studio. Our platform is an Agentic Game Creator, anyone can launch a real-money game in one click. No math engineer. No dev team. No 6-month build cycle. Four months in: - $3M+ in volume - Live on Soneium by Sony, ApeChain, Taiko, Katana - Communities shipping live games: Cool Cats, Lazy Lions, Meme Fighter, DTC, DogeOs When Adam Hollander (CMO, OpenSea) posts "just won 0.27 ETH playing Cool Cats on @megaeth", that's not a press release. That's the product working. The pattern is the same as what just happened to me this weekend with Claude Design: a tool collapses weeks of specialist work into an afternoon, and suddenly anyone can ship. We're doing that for games. The studio era is ending.
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