Post by CSEM
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Can a game compete with a screen by making movement irresistible? That was the question swip SA brought to CSEM 🕹️➡️🏃♀️. Instead of building another app, the goal was to create a physical game so engaging that children would jump, dodge, and move together without thinking about screens at all. 🤸♂️✨ Together, the teams developed Spin & Play, a robust interactive system built around two co-developed innovations: a motorized moving rod and a connected mat that senses where children step, jump, and respond in real-time: https://lnkd.in/ey_-tChP 🎒🏫🏠 Behind the simplicity is serious engineering. The system adapts to each child’s abilities, avoids cameras and wearables, and is designed for use in schools, clubs, and homes, and is now available in Decathlon Switzerland stores. This is another side of CSEM’s work: helping turn smart engineering into healthier habits, more active play, and products ready for the market. Raphael Kaufmann, HE-Arc - Haute École Arc, Entrée de Jeux, Ekio, Fauvea Studios,Reza S., Jens Krauss #EdTech #PlayInnovation #HealthTech #TechnologyTransfer #SwissInnovation
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