Post by Creative Commons

32,485 followers

We commissioned four artists to create limited-edition merch designs for our 25th anniversary, and they are finally here! Order yours now at store.creativecommons.org! -The first design is by Abraham Tumwine, titled "MAN MADE 00." Abraham's mixed-media piece explores the tension and harmony between our biological selves and our digital identities. "I’ve combined different facial features to represent the collective, global nature of the internet's 'humanity.' The futuristic ear and the exposed wiring in the neck symbolize how deeply technology is now 'plugged into' our physical existence and further accentuates the robotic features against the humanoid forms The robe designs feature my signature symbolic language. These specific motifs represent our ongoing interaction with AI—the dialogue between human creativity and machine processing—and are derived from the Nsibidi language and folklore symbols. The 'Man Made' tag serves as a reminder that regardless of how robotic our tools become, the spark behind the internet remains fundamentally human-driven." -The second design is by Amogh Bhatnagar, titled "Need a Hand?" This work looks at how Creative Commons can help you out in numerous ways, while referencing a collective body of artworks that transcends time and geography. The collection of hands represents a collective human spirit, referencing the human hand from across chronological periods and geographies. The slightly tongue-in-cheek caption asks if you ‘Need a Hand?’ and reassures that the commons will always have your back. -The third design is by JUM. This work explores the sharing of human knowledge and creativity by using nature as a reference to the creative human process. The work showcases a seed (idea), which is nurtured through the artistic process into constant growth and evolution. -The final design is by Ellis Tolsma. This work is inspired by childrens' building blocks to represent the theme of building on each other's work and others using your creativity as a building block in their own process. In the piece, Ellis wanted to create a building that is playful and focused on creativity, being at home, and working to make the world a better place where everyone can live together. The use of textures in the work add an extra analog and human touch to the design.

Post contentPost contentPost contentPost content