Post by Code Wizards Group

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With 64% of PC playtime attributed to pre-2019 titles, games are lasting longer than the backend decisions you made at launch. When your playerbase keeps coming back year after year and long after release, the technical questions your team asks start to change. It stops being: "Can we launch this?" and becomes: ❓ Can we keep the game stable? ❓ Can we scale when activity spikes? ❓ Can we migrate without breaking everything? ❓ How do we reduce our infrastructure costs without impacting performance? ❓ Can we keep supporting everything from accounts to matchmaking and updates as things stand? Your player's behavior changes. The platforms change. Cloud costs shift, and backend services age. Where your game started is no longer where it is now, and what got you through launch and immediately post-release is now probably what's holding you back and costing you more than it should. Long-term support matters, and it's exactly what Code Wizards provides to studios. We help you build, modernise, and support backend systems that keep your game running long after your game's launch, providing services from server orchestration and cloud migration to LiveOps platforms, analytics, payment integrations, and ongoing infrastructure support. If your players are still turning up years later, make sure your backend infrastructure is ready for them. 🔗 Source: https://lnkd.in/e3FHtxvv

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