Post by AVENUE COVE
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Games aren't just entertainment. In the right hands, they're powerful learning tools, and Augmented Reality takes that potential even further. ๐๐ฅ๐๐ฒ ๐ญ๐จ ๐๐๐๐ซ๐ง: ๐๐๐ฌ๐ข๐ ๐ง๐ข๐ง๐ ๐๐ฎ๐ ๐ฆ๐๐ง๐ญ๐๐ ๐๐๐๐ฅ๐ข๐ญ๐ฒ ๐๐ฉ๐ฉ๐ฅ๐ข๐๐ ๐๐๐ฆ๐๐ฌ ๐๐จ๐ซ ๐๐๐ฎ๐๐๐ญ๐ข๐จ๐ง is a 2-day hands-on course at Politecnico di Torino exploring how AR and applied games can be combined to create engaging, effective learning experiences, covering opportunities, design strategies, evaluation tools, and the state of the art in the field. Each session blends theory with direct experimentation, as participants play, analyse, and discuss AR-based learning games firsthand. Led by Francesco Strada, researcher and Assistant Professor at Politecnico di Torino (DAUIN - Politecnico di Torino) and co-coordinator of the Computer Graphics & Vision Group (CGVG), whose research spans VR/AR for learning and training, Serious Games, and Human-Computer Interaction. ๐ 20-21 July 2026 | 9:00-13:00 CETย ๐ Politecnico di Torino - Classroom 19, in personย ๐ By application | Max 10 participants โก๏ธ Apply here: https://lnkd.in/dWCRTX6R ๐ Applications deadline: 17 July 2026, 14:00 CETย ๐ฉ Results notified via email by 18 July 2026 This course is organised by Politecnico di Torino as part of the AVENUE COVE project, co-funded under the #Erasmus+ programme. #ExtendedReality #AugmentedReality #GameDesign #SeriousGames #EdTech #PolitecnicoDiTorino #CreativeIndustries #AVENUEย Dipartimento Interateneo di Scienze, Progetto e Politiche del Territorio - DIST Collegio ICM
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