Ziyin L.

Software Engineer at Trigger Global, Inc

San Jose, California, United States

About

I am a Unity developer with four-year experience in game and application development in the C# environment, and more than three-year industry working experience. I have involved in more than 2 released games and 6 released applications development from prototype to release stage. I am currently working in a company that focuses on creating an immersive digital experience through XR projects on both PC and mobile devices.

Experience

  • Software Engineer at Trigger - The Mixed Reality Agency®
    Jul 2018 - Oct 2023 · 5 yrs 4 mos

    Develop XR game and application by Unity.

  • Unity Developer (Contractor) at Multiple Companies
    Sep 2017 - Jun 2018 · 10 mos

    Involved in SimInsights and Anno Vesa Entertainment's game development which includes Navy Life, Robotics, The Ray of Sunlight and so on. Responsible for: - Gameplay programming, UI/VFX/SFX scripting. - Tools development for designers and artists. - Level design, system design optimization, and UX improvement; analyze and improve design solutions, completing design. - Assist other developers in game development documents. - Resources and assets management.

  • Teaching Assistant at New York University
    Sep 2016 - May 2017 · 9 mos

    Code help desk for master’s students - Provide advice for advanced game design and development, instruct in using different programming languages and game engines in-person. - Provide technical support for solving coding issues after class.

  • Execute System Designer at Gamewave Interactive Technology Co., Ltd
    May 2012 - May 2013 · 1 yr 1 mo

    Attended development of Dragon Glories(MainLand Version, Taiwan Version, Korean Version) - Took charge of system design, user interface design, function optimization. - Took charge of coordinated work between Art and Programming department. - Took charge of resources and documentation maintenance. - Took charge of parts of core mechanism design and system design. - Took charge of parts of project management.