Zach Jones

Game Designer & Composer | Co-Founder, Glass Jury | Visiting Instructor, Pratt Institute

Brooklyn, New York, United States

About

I'm a game designer and audio professional working across games, film/TV, and music production. My game credits include Satisfaction (Penguin Random House, releasing July 2026) and Investor Tower (CoolMathGames, 2026). As a composer and audio designer, I've worked on games including Mind Over Magnet and Wordplay (GMTK), and contributed audio design and re-recording mixing to the Emmy-nominated Bloomberg Originals' Primer. I also teach game design at Pratt Institute.

Experience

  • Game Designer at Coolmath Games
    Dec 2025 - Present · 7 mos

    Designed Investor Tower, released May 2026. Currently in early development on an upcoming title, slated for release later in 2026.

  • Visiting Instructor at Pratt Institute
    Aug 2024 - Present · 1 yr 11 mos

    Teach the BFA Game Design capstone sequence (Capstone Development, Capstone I, Capstone II) and Audio for Games.

  • Game Designer at Penguin Random House
    Jun 2023 - Present · 3 yrs 1 mo

    Designing Satisfaction, a Jane Austen-themed trick-taking card game, releasing July 2026.

  • Co-Founder at Glass Jury
    Nov 2022 - Present · 3 yrs 8 mos

    Co-founded the indie game studio Glass Jury, currently working on god lobotomy tactics game DEEPMESS.

  • Composer at GMTK
    Jan 2024 - Jul 2025 · 1 yr 7 mos

    Composed original music for Mind Over Magnet (2024) and Wordplay (2025).