Cambridge, Massachusetts, United States
A Product Leader, HCI Researcher, and Serial Entrepreneur working in the hybrid fields of precision health, wearables/AIoT, sustainability, digital phenotyping, and behavior change — taking innovation from ideas to commercialization and building products that cultivate empathy, trust, and care. I shape human relationships with machines and the environment across intelligent systems, mixed realities, sensory experiences, and radical products & services. My unique strength lies in building transformative products and world-class teams. From the end-to-end process of bringing advanced research, user insights, and original concepts to products/markets to synergizing user values, technical capacities, and business outcomes while driving radical innovations, I have rich experience building and leading cross-functional teams to deliver extraordinary outcomes. I am particularly interested in addressing problems involving value judgment that go beyond computational optimization. I have advanced research experience at MIT Media Lab and Harvard Medical School and rich professional experience across healthcare, smart home, precision agriculture, supply chain, mixed reality, and autonomous driving industries ranging across various PM, Engineering, and UX functions at Philips Healthcare, Maersk, IKEA Home Smart, and FaunaPhotonics. I deliver transformative ways for how people interact with media such as brain-computer interfaces, wearable devices, data analytics platform, IoT sensor networks, self-driving vehicles, and responsive environments. My work enhances personal, social, and ecological well-being from the body, and city scale to the planetary scale. The interdisciplinary projects I work on are across scales and industries, ranging from AR remote collaboration/telepresence tools for Image-Guided Therapy, EEG-based brain-sensing platforms for cognitive support, data analytics and exception management platforms for global supply chain management and biodiversity monitoring, vehicular communication systems in self-driving cars, wearable-enabled music therapy platform, smart air masks leveraging citizen science and environmental sensing, vaccine syringe informant, assistive haptic-voice interface for visually impaired people, soft architectural robotics, airport wayfinding system, to the adaptive/responsive built environment I enjoy connecting human needs and socio-environmental conditions to strategic decisions. Constantly building my creative, technical, and leadership confidence across disciplines and industries. Minds and hands, connecting the dots!
[Voice-First Human State Intelligence — Occupational Safety & Health] In 2022, one of my best friends was hit by a car with a fatigued worker behind the wheel. Similar risk events happen every day in safety-critical workplaces. It costs $140B loss and leads to 100,000 preventable accidents, which result in injuries, fatalities, and productivity loss. Vocadian is a predictive voice AI platform that boosts frontline workforce safety and performance with an initial focus on fatigue, grounded in voice biomarkers and circadian science. We target safety-critical industries such as transportation & logistics, mining, construction, manufacturing, aviation, and insurance I lead cross-functional end-to-end AI product development, including customer discovery/development, PM, R&D, GTM, sales, UX, team building, partnership, and fundraising —2024 MIT $100K Entrepreneurship Accelerate Competition, 1st Place Grand Prize Winner —2024+2025 Harvard President’s Innovation Challenge Finalist (Top 5) —2025 Prototypes for Humanity Award, by Dubai Future Foundation, Top 5 globally —2025 Summerfest Tech Conference Pitch Competition, 1st Place in Healthcare/Biohealth Track —2024 Boston Shark Night, 2nd Place Winner —2024 The 'Future of Capitalism' Startup Competition, Global Runner-Up —2024 HBS Shark Tank, Top 6 Finalist —2025 Global AI Pitch Summit in Silicon Valley, Finalist —2023 Allston Venture Fund, Pre-Seed Fund Recipient —2023 MBA Fund’s pitch competition finalist —Pillar VC 2024 Build Summer Cohort, AI Pod + 2023 Frequency Bio Cohort —Harvard Alumni Entrepreneurs Accelerator, 2024 cohort —2024 CUNY Public Health Innovation Accelerator Cohort —2022-23 Harvard HealthLab Accelerator (H2L), inaugural cohort+Grand Prize Winner —2023 SBXi MIT Founders Pitch Competition, Top 5 & Pre-Seed Fund Recipient —2023 MIT Sloan Healthcare Innovation Prize, Semi-finalist —MIT Sandbox Innovation Fund —Snoozapalooza Sleep Entrepreneurship Pitch Competition (by Supermoon Capital), Finalist
BrainMind is a private community of top brain scientists, entrepreneurs, investors, philanthropists, and academic institutions collaborating to support advances and accelerate impactful innovation in brain science, at Stanford, MIT, Harvard, and the broader community.
Selected to be in the initial cohort of the Define Ventures AI Fellows Program A five-week program for health tech Al founders and aspiring founders focused on how to build and scale the business. With an exclusive and intimate group of fellow entrepreneurs, AI fellows learn how to develop go-to-market strategies, VC and fundraising fundamentals, and early-stage people and talent best practices. With a blend of in-person and remote sessions, AI Fellows build a community of founders and company builders while engaging with industry leaders.
6.9260 Multi-Stakeholder Negotiation for Technical Experts 2024 Spring, taught by Samuel "Mooly" Dinnar MIT Daniel J. Riccio Gradaute Engineering Leadership Program Technical experts don’t just negotiate one-on-one. Engineering team members and leaders are required to deal with their own team, other stakeholders within their organizations and many external parties. This is true of academic lab settings, and also of commercial technology development environments and government projects. When the number of stakeholder increases, so do the complexities associated with communications, relationships, cultural differences and power dynamics. Effective professionals need to be able to map a multi-party situation and decide when and how to negotiate, facilitate, build winning coalitions, resolve conflicts and strive for consensus.
COMPSCI 79 (formerly CS 179): Design of Useful and Usable Interactive Systems 2023 Fall, taught by Dr. Krzysztof Gajos Leading the weekly studio planning and section teaching Formerly CS 179, the course covers skills and techniques necessary to design innovative interactive products that are useful, usable and that address important needs of people other than yourself. You will learn how to uncover needs that your customers cannot even articulate. You will also learn a range of design principles, effective creativity-related practices, and techniques for rapidly creating and evaluating product prototypes. You will also have several opportunities to formally communicate your design ideas to a variety of audiences. You will complete two large team-based design projects.