London Area, United Kingdom
I'm a developer who thrives at the intersection of creativity and functionality. By day, I build responsive, user-centric web apps. By night (and weekends), I bring game ideas to life through code and pixels. I primarily work with React, Node.js, and Python for web development, and use Godot with C# for game projects. I also have a strong foundation in C++, which helps me dive into performance-critical code and complex logic in both games and systems-level thinking. Whether it’s optimizing a frontend interface or tweaking physics for a game mechanic, I enjoy solving problems that require both logic and creativity. I’m a quick learner who can pick up new tools and technologies, whatever the stack, I adapt quickly and hit the ground running. Beyond technical expertise, I have a strong interest in business operations and strategic decision-making. I’m actively seeking opportunities that expose me to the business side of technology, and I aspire to take on leadership roles where I can contribute to both innovation and organizational growth. 🚀 Tools & Languages: React, Node.js, JavaScript, Python, C++, C#, Git, HTML/CSS, REST APIs 🎮 Interests: Game mechanics design, UI/UX, fullstack development, creative coding, side projects 📫 Let’s connect if you're building something meaningful (or fun) and explore opportunities to collaborate! Portfolio: https://atomicrogue1.github.io/
◦ Working on integrating AI/Machine Learning with Solar, Wind, Hydrogen Electrolyser & BESS Integrated solution for optimized utilization of plants for RTC Power. ◦ Collaborating with domain experts from solar, wind and BESS OEMs to build a database for proper sizing and solution positioning for various application, terrain and operating conditions . ◦ Working on Solar Tracker and studying its utility in terms of improved energy accumulation and ROI ◦ Working on developing software plate form integrated with EMS/PCS/BMS for energy trading - Energy Arbitrage. ◦ Working on Data Centre RTC Power Solution
Authored technical and coding blogs on Data Structures and Algorithms in C++ , ensuring that concept is explained clearly and in a simple way. Link to some of my blogs on GFG: https://www.geeksforgeeks.org/what-is-obfuscation/?itm_source=auth&itm_medium=contributions&itm_campaign=articles https://www.geeksforgeeks.org/check-whether-n-is-a-factorion-or-not/?itm_source=auth&itm_medium=contributions&itm_campaign=articles
Event Head of BlitzKrieg (Game Development Event)