Warsaw Metropolitan Area
Hello! I am a concept artist specializing in pre-production and production concept art and illustration. I typically work on visualizing and iterating new ideas or visually developing existing parts of the game, using techniques such as creating concepts and reference boards, thumbnailing, overpainting, photobashing or storyboarding. Additionally, I have experience in art direction, cinematics creation, in-game illustrations, graphic elements, UI and marketing support. Outside of work, you'll find me diving into books and comics, gardening, cycling, and most often, hanging out with my family and dogs.
Creating concept art, overpaints, ideation sketches for various game development projects
I created concept art (environment, character, props), key art and marketing materials for various game development projects. Additionally, I provided illustrations for books, music albums and board games
I worked on visual development art for Sniper Ghost Warrior: Contracts 2 and several pre-productions. This involved creating environment, character and props concept art, as well as providing UI and marketing support
Led an art team, steering visual development, creating concept art, overpaints, and storyboards. Directed mocap sessions and collaborated on marketing materials
Created concept art, overpaints, ideation sketches and marketing materials for Shadow Warrior 2 and the pre-productions of unannounced games