Vinayak Arora

Designing Sound for Games, Stories & Experiences | Composer | Music Technologist

London, England, United Kingdom

About

I'm a composer, sound designer, and music technologist passionate about the emotional and technical possibilities of sound. From Abbey Road Studios to game engines, my work blends immersive audio, spatial composition, and creative coding to shape next-gen sonic experiences. With a background in both performance and production, I’ve created vocal arrangements for artists like Salim-Sulaiman and Antariksh, sound-designed for indie and mobile games using FMOD, Unity, and Unreal, and built custom audio tools and gesture-controlled synthesizers using Max/MSP and Logic Pro. My academic research explores emotional response through spatial audio and interactive musical systems, combining tech innovation with artistic intent. Recent highlights: 🎵 Sound Designer – GameCraft Collective (tools + game audio systems) 🎶 Vocalist – BBC Choir & Jacob Collier Choir at Abbey Road Studios 🧠 Research – Spatial composition & emotional response through immersive technologies 🎛️ Creator – Custom synthesizer controlled via Max, Logic, and mobile camera input 🎮 Current – Mixing, foley, and audio implementation for horror and mobile games Whether it's game audio, Dolby Atmos mixes, or building bespoke tools for creative teams, I bring a cross-disciplinary perspective that bridges artistry, tech, and education. 📩 Let’s connect – I’m open to collaborations, research, and audio-focused innovation.

Experience

  • Sound Designer, Music Composer at Gamecrafters' Collective
    Aug 2024 - Present · 1 yr 11 mos

  • Freelance Music Producer, Studio Technician, Engineer at Teevra Ma Studio
    Apr 2020 - Present · 6 yrs 3 mos

  • Musician at Vinayak Arora
    2019 - Present · 7 yrs 6 mos

  • Teacher at The Pitch Perfect Academy
    May 2019 - Present · 7 yrs 2 mos

  • Intern at LotusTree Studio
    Jun 2021 - Oct 2021 · 5 mos