New York, New York, United States
A resourceful multidisciplinary illustrator, concept artist, and graphic designer with formal training and experience in the creative field. Highly passionate and adept at visual development, concept art, graphic design, and illustration. Demonstrates strong work ethic and ability to thrive in team-based or individually driven environments. Possesses a strong working knowledge of the Adobe Creative Suite and Procreate app. Knowledgeable with essential industry-standard 3D modeling software such as Pixologic Zbrush, Autodesk Maya, and Substance Painter. Currently learning Blender, Quixel Mixer, and Daz Studio. Link to my website portfolio: https://www.theartofvickymei.com/
Implemented, customized, and illustrated different designs to reflect the client's vision using Adobe Photoshop, Adobe Illustrator, Procreate, and Canva. Applied learned color theory, composition, and lighting techniques into designs to add dimension, clarity, and depth to fulfil the customer project requests. Developed a comprehension for art direction by conceptualizing, sketching, and illustrating environments, props, and characters. Expertise in compositing principles for visual development. Determined styles, sizes, and arrangement of illustrations and graphics.
Utilized social media tools like PlannThat to curate a consistent feed, strategically schedule posts for social media accounts, and produce engaging content. Defined the tone of the company by conceptualizing, drafting, and creating design layouts and images for the YouTube channel and Instagram profile in Adobe Photoshop, Adobe Illustrator, and Canva. Worked collaboratively with the company founder and discussed design and marketing goals that were representative of the brand. Assisted with the maintenance of a strong social media presence and implemented various social media growth strategies. Developed contact spreadsheets in Google Sheets on target demographics.
Established a greater comprehension of essential 3D modelling software and developed an industry-standard Maya, Zbrush, and Substance Painter procedural workflow for game prop creation. Designed, textured, and rendered a functional 3D game-ready asset for Unity. Familiarity with pipeline issues and the work culture in a fast-paced production environment.
Designed and produced a variety of technical illustrations for booklets, posters, postcards, and signs. Utilized the Adobe Illustrator to create vector graphics and typography and InDesign for the print layout and general design. Leveraged proficiency in Adobe InDesign, Photoshop, and Illustrator to design vector graphic illustrations, posters, and other promotional materials.
Organized research material and designed the color palette, icons, logos, and general layout format for the brand. Prioritized and organized tasks to efficiently accomplish service goals before the set deadline. Improved operations by working with company owner to find workable solutions while juggling multiple projects to ensure high quality delivery.