Vicky Mei

School of Visual Arts Illustration Graduate | Specializes in Visual Development, Concept Art, and Graphic Design.

New York, New York, United States

About

A resourceful multidisciplinary illustrator, concept artist, and graphic designer with formal training and experience in the creative field. Highly passionate and adept at visual development, concept art, graphic design, and illustration. Demonstrates strong work ethic and ability to thrive in team-based or individually driven environments. Possesses a strong working knowledge of the Adobe Creative Suite and Procreate app. Knowledgeable with essential industry-standard 3D modeling software such as Pixologic Zbrush, Autodesk Maya, and Substance Painter. Currently learning Blender, Quixel Mixer, and Daz Studio. Link to my website portfolio: https://www.theartofvickymei.com/

Experience

  • Digital Illustrator and Designer at Freelance
    Jan 2020 - Present · 6 yrs 7 mos

    Implemented, customized, and illustrated different designs to reflect the client's vision using Adobe Photoshop, Adobe Illustrator, Procreate, and Canva. Applied learned color theory, composition, and lighting techniques into designs to add dimension, clarity, and depth to fulfil the customer project requests. Developed a comprehension for art direction by conceptualizing, sketching, and illustrating environments, props, and characters. Expertise in compositing principles for visual development. Determined styles, sizes, and arrangement of illustrations and graphics.

  • Design and Social Media Marketing Intern at Live Your Best Life for You
    Apr 2021 - Sep 2021 · 6 mos

    Utilized social media tools like PlannThat to curate a consistent feed, strategically schedule posts for social media accounts, and produce engaging content. Defined the tone of the company by conceptualizing, drafting, and creating design layouts and images for the YouTube channel and Instagram profile in Adobe Photoshop, Adobe Illustrator, and Canva. Worked collaboratively with the company founder and discussed design and marketing goals that were representative of the brand. Assisted with the maintenance of a strong social media presence and implemented various social media growth strategies. Developed contact spreadsheets in Google Sheets on target demographics.

  • 3D Generalist for Games Bootcamp at Game Art Institute: A Vertex School
    Dec 2019 - May 2020 · 6 mos

    Established a greater comprehension of essential 3D modelling software and developed an industry-standard Maya, Zbrush, and Substance Painter procedural workflow for game prop creation. Designed, textured, and rendered a functional 3D game-ready asset for Unity. Familiarity with pipeline issues and the work culture in a fast-paced production environment.

  • Graphic Design and Illustration College Program at Parsons School of Design - The New School
    Apr 2019 - Sep 2019 · 6 mos

    Designed and produced a variety of technical illustrations for booklets, posters, postcards, and signs. Utilized the Adobe Illustrator to create vector graphics and typography and InDesign for the print layout and general design. Leveraged proficiency in Adobe InDesign, Photoshop, and Illustrator to design vector graphic illustrations, posters, and other promotional materials.

  • Graphic Design Artist at May'd Fit
    Aug 2018 - Dec 2018 · 5 mos

    Organized research material and designed the color palette, icons, logos, and general layout format for the brand. Prioritized and organized tasks to efficiently accomplish service goals before the set deadline. Improved operations by working with company owner to find workable solutions while juggling multiple projects to ensure high quality delivery.