Greater Lille Metropolitan Area
Software and video games development is my passion. I have oriented my career in this direction and have been working in this field for the past fifteen years. Currently, I'm working as a solo indie game dev. I've founded my own studio Tomlab Games and developed Pictopix.
Design and development of Pictopix, a puzzle game released on January 5th 2017 on Steam (Windows, Mac OS and Linux) : http://store.steampowered.com/app/568320
Developing serious games, casual games for multiple platforms (PC, Mac, Web, Mobiles) : • working on various genre of games (puzzle, action, adventure, dexterity, etc.) • coding game mechanics (pafthfinding, triggers/events, quests/dialogs engine, etc.) • coding interfaces, visual fx • using GPS, SQL bases, API Facebook • creating tools to accelerate game development Workspace : Adobe Flash CC, FlashDevelop, Unity, Visual Studio, TortoiseSVN Major released games : Game4Job (iOS, android), Backstage (web), 4h30 Chrono (web), SafeMetal (web), Ludomedic (web)
Working on Dofus 2.0, a Tactical MMORPG : • coding user interfaces • coding game mechanics • debug and game optimization Workspace : Eclipse, Adobe Flash CS 4, Tortoise SVN
Developing KaraFun, a karaoke player/builder software : • optimizing render engine (DirectX) • adding new features (search engine, tracks exporter, etc.) Workspace : Windows, Visual Studio, CodeGear C++ Builder
Developing security softwares for Windows : • system programming (registry, keyboard hooks, login sessions, Single SignOn, etc.) • using authentication system (PIN/biometric/smart card reader) Workspace : Windows, Visual Studio, Visual Source Safe, MSDN