Ville Vesilehto

Staff Software Engineer @ ICEYE

Greater Kuopio Area

About

Over 15+ years I’ve operated across infra, security, and product. At UpCloud I helped move the company from IaaS to PaaS, launched Managed Kubernetes, and now lead AI & Data. Outside of work I'm an active security researcher on various bug bounty platforms. I’m full-stack by background (networking, ops, SRE, backend, product) and happiest when I’m removing friction for others. I’ve consistently spotted inflection points early and turned prototypes into durable platforms. On the AI side I’ve run high-performance ML in production - from training through inference. I also contribute to open source as a CoreDNS maintainer. Recognition like HashiCorp Core Contributor (2024) reflects my long-term community focus. I typically contribute to projects I personally use. Thanks for dropping by!

Experience

  • Staff Software Engineer at ICEYE
    Feb 2026 - Present · 6 mos

  • Security Researcher at Freelance
    Jan 2025 - Present · 1 yr 7 mos

    Independent security researcher, focusing on open source security. Active participation in bug bounty programs like HackerOne and BugCrowd.

  • UpCloud (4 yrs 1 mo)
    • Head of AI & Data
      Jun 2025 - Jan 2026 · 8 mos

      AI & data infrastructure, software development and partner ecosystem development.

    • Head of Development, Partnerships
      Nov 2024 - Jun 2025 · 8 mos

      Lead the team for partner ecosystem development.

    • Lead Product Manager
      Feb 2024 - Nov 2024 · 10 mos

      Product leadership for the Platform as a Service product area. Responsible for the product vision, commercial success, strategy and roadmap. Technical guidance for cross-functional development teams. Technical writing, stakeholder management and day-to-day work with the development teams and SRE. Key contributor to company strategic planning.

  • Co-founder / Lead Backend Engineer at Noice
    Sep 2020 - Dec 2021 · 1 yr 4 mos

    Team lead and technical owner of infrastructure and backend services for a real-time streaming platform for interactive applications. Member of the co-founding team, building the company from the ground up. Product stakeholder.

  • Senior Backend Programmer at Redhill Games
    Nov 2019 - Sep 2020 · 11 mos

    Technical owner of infrastructure and backend services for a multiplayer first-person shooter. Built a globally scalable and cost-effective game server scheduler on Kubernetes in AWS. Implemented near-instant matchmaking and high-throughput analytics pipeline in Go and Java.