Simon Lecointe

Head of Field Engineering @ TwelveLabs | Multimodal Video Understanding

Los Angeles Metropolitan Area

About

I work at the intersection of media technology and AI, designing and delivering end-to-end solutions and architectures that bridge engineering, product, and creative teams. With 10+ years across news, broadcast, streaming, sports, gaming, and live esports, I’ve led the design of systems spanning live ingest, playout, archive, and search. My work increasingly focuses on multimodal AI and video understanding foundation models, applied to enhance creative workflows, content discovery, knowledge management, and large-scale media operations. I’ve worked across early-stage startups, mid-sized companies, and large organizations, owning solution architecture from problem definition to production—designing scalable systems, building AI-powered pipelines, integrating with complex media ecosystems, and turning emerging research into reliable, usable platforms. I’m particularly passionate about agentic video workflows and automated video editing, using agent-based video frameworks to orchestrate analysis, decision-making, and creative actions across the video lifecycle. I bring a strong, hands-on background in cloud infrastructure and system scalability, with a solutions-engineering mindset focused on performance, reliability, and adoption. I’m known for clear communication, pragmatic problem-solving, and an ability to translate complex technology into architectures that teams can confidently build and operate.

Experience

  • TwelveLabs (1 yr 11 mos)
    • Head of Field Engineering
      Jul 2025 - Present · 1 yr 1 mo

      Leading global Solutions Engineering, Solution Architecture, Forward-Deployed Engineering, and Customer Support teams to turn cutting-edge video AI into production-ready systems across enterprise and public sector customers.

    • Senior Solutions Architect
      Sep 2024 - Aug 2025 · 1 yr

      - Lead technical design and implementation of AI video solutions using Twelve Labs’ foundation models. - Bridge advanced video AI with real-world M&E use cases like content discovery, metadata generation, highlight creation, and archive search. - Build scalable pipelines with Python, AWS, and vector databases for MAM integrations. - Drive prompt engineering, fine-tuning, and model evaluation for customer-specific needs. - Advise studios, broadcasters, and tech vendors on AI adoption and workflow transformation. - Develop partnerships with major M&E players to co-create and deploy innovative solutions. - Shape GTM strategy and product roadmap through field insights and customer feedback. - Represent Twelve Labs in demos and events, showcasing AI’s impact on media workflows.

  • Product Manager at Riot Games
    Jan 2023 - Sep 2024 · 1 yr 9 mos

    Responsible for the technology roadmap and operations of the Esports Global Media Asset Management platform at Riot Games, facilitating the generation and delivery of awe-inspiring content to our fans. Designed and built an automated highlight generation pipeline in near real time for League of Legends and Valorant Integrated game data with live broadcast feeds to deliver real time video insights, analytics, automated clipping

  • Dalet (9 yrs 5 mos)
    • Head of Operations
      Dec 2019 - Jan 2023 · 3 yrs 2 mos

      Responsible for Dalet operations in the US West Coast region and oversaw a portfolio of 20+ digital transformation projects for the media industry - Led a team of 15+ project engineers, technical experts, project managers and solution architect - Led multiple deployments of NRCS and Media Asset Management platforms for M&E customers for ingest, production, broadcast, post production and archive workflows - Monitored budget and utilized operational resources. - Improved operational procedures to increase productivity and profitability while tightly controlling costs. - Trained and guided team members to maintain high productivity and performance metrics. - Managed crisis situations to maintain excellent customer service. - Collaborated on cloud based workflows architecture

    • Solutions Architect
      Nov 2017 - Dec 2019 · 2 yrs 2 mos

      Design of innovative MAM solutions to manage digital transformation and social media integration in media and entertainment companies • Defining features, phases, and solution requirements that match customer's needs, product strategy and roadmap • Writing specifications according to which the solution is defined, managed and delivered • Consultancy, product demonstrations & technical assistance during pre-sales discussions Introducing new technologies to leverage customer existing data : AI, machine learning, data analytics. Key references: Orange Cinema Series, TF1, France Televisions, AlRayyan (Qatar) , NextRadioTV, OM (Sports),

    • Program Manager
      Sep 2015 - Aug 2018 · 3 yrs

      Dalet is a world-leading company which delivers cutting edge software solutions for IT and Broadcast integrations for TV and radios networks. Working as a Project Manager attached to the French office in Paris, I was responsible for managing medium to large multi-vendor software implementation and upgrade projects. Responsibilities: - Responsible in leading Dalet system deployment on customer site - Create, adapt, and follow a timeline to respect the projects constraints - Manage the project risks in relation with the client - Adapt and ensure the communication with the client project team - Request and manage project resources onsite during deployment. - Work in close relation with the client to fulfill expectations. - Provide R&D and management with internal reports on the project status. Key achievements: - France Info, a French domestic rolling news channel which started TV broadcasting on 1st of September 2016. France Info went on air with a Dalet news system for production and playout after a very intense 6 month deployment project including management of up to 8 staff onsite. Supervision of solution architecture, IT and broadcast engineering, innovative third party integration, coaching, training activities in addition to important communication duties from FTV top management (project status reports, steering committees) to end users. - France 24 switch to HD (Video Live Ingest platform) project management in addition to engineering activities, administrator training and users coaching. - Orange Cinema Series MAM platform upgrade for HD programme preparation including very innovative workflows with BPM orchestration, KPI via Tableau software and numerous third party systems integration. - AfricaNews news production system in Pointe Noire (Congo) - Radio Télévision Ivoirienne (Abidjan) to cover Jeux de la Francophonie event, a combination of artistic and sporting events for French-speaking nations. - Bayerischer Rundfunk (Germany, Munich)

  • Software QA Engineer at Anyware Video
    Mar 2013 - Sep 2013 · 7 mos

    Mission focused on process improvements and product delivery quality for media related products - Evaluation and suggestion of automatic testing tools and methodologies for a live graphics software - Creation of detailed functional and system/integration test plans, test scenarios and test cases (regression, performance, functional) for a web based recording and streaming application - Ensured compatibility across multiple browsers and devices for web based streaming products - System upgrades at several french customer sites

  • Computer Vision Software Engineer at PhotonJet
    Mar 2012 - Jun 2012 · 4 mos

    Research, design and proof of concept creation of a reality augmented mobile device able to project high quality stereoscopic images for an immersive and interactive 3D experience. Applications in aeronautic, video conference, medical imaging,... Activities included mathematics, geometry, algorithms, computer vision, image processing (OpenCV, OpenGL), video compression, coding (C++) and project management (team of 4 student-engineers).