Milpitas, California, United States
Specialties: Graphics architecture profiling and bottleneck analysis. Evaluating and designing algorithms for parallel platforms. Other interests and experiences include - Machine learning techniques, computer vision and video analytics, Gamification and serious games.
Design and development of parallelization and load balancing techniques for Systems Biology workloads that show irregular parallelism. Typically, design of efficient load sharing technique at intra-GPU, GPU-CPU and inter-GPU level in a distributed GPU cluster system. - Achieved speedups vs CPUs -- 100x+ on One Fermi GPU, 1200x+ of sustained speedup on Fermi-GPU cluster with 16 nodeds. Was Teaching Assistant for Computer systems programming ECE 209 in Spring 12.
Graphics pipeline - bottleneck analysis CPU/GPU interplay on low power/mobile architectures Developing methodologies to perform effective competitive architecture analysis.
Image processing lab@ SNU with Dr. Sang Hwa Lee - Worked on Stereo matching applications and their implementation on GPGPUs - Developed prototype for PTZ camera based intelligent vision surveillance system. See publications for more details. Computer Architecture and Parallel processing lab under Dr. Hyuk Jae Lee - Developed hardware design for Face detection and tracking
Worked on Vision system development for Automobiles. Project - Fixed point algorithm for camera based blind spot detection in vehicles.