Seattle, Washington, United States
Staff Software Engineer & Technical Lead. Devices & OS development, HCI & tracking research, data collections, prototyping, and games.
Reality Labs, Wearables
Reality Labs, Research
Minecraft - Bedrock Engine Devices and operating system integrations
Mixed Reality at Work Building mixed reality business applications for enterprise scenarios, from incubation to V1. Worked on Remote Assist for HoloLens, Teams clients, Power Platform.
Windows HoloLens Experience Team Expanding and maintaining the app portfolio of HoloLens and Windows Mixed Reality headsets, for internal and external customers.
Amazon Game Studios
Amazon Game Studios
Computer Graphics and User Interfaces Lab
COMS 4170 User Interface Design
App-V (Application Virtualization) team, MDOP family, Servers&Tools division.