Ryan Syed

Physical Design Engineer at Apple

Austin, Texas, United States

About

Physical Design Engineer at Apple helping build the next generation of low power and high performance GPUs.

Experience

  • Senior GPU Physical Design Engineer at Apple
    Jan 2020 - Present · 6 yrs 7 mos

    Constructing the next generation of Apple silicon Developing data collection and analysis tools Worked on blocks with multiple power domains (including switched) and multiple clocks Work with micro-architects to enable PPA improvements at the IP level, including working with them to enable power-gating.

  • Physical Design Intern at Apple
    Apr 2019 - Aug 2019 · 5 mos

    Collecting various routing metrics. Using collected metrics to optimize routing for power through linear optimization.

  • SEG-GPU Design Intern at Apple
    Jan 2018 - Aug 2018 · 8 mos

    Improved clock gating efficiency. Experiment with collapsible pipelines. Manage I/O with other units and high level connectivity within the team's own unit

  • SEG-GPU Design Intern at Apple
    May 2017 - Aug 2017 · 4 mos

    Optimized large lookup tables to reduce area up to 60%. Worked in SystemVerilog and Embedded Ruby. Coordinated with synthesis to find best ways to reduce area.

  • Systems Architecture Engineering Intern at NXP Semiconductors
    May 2016 - Aug 2016 · 4 mos

    Wrote and tested CPU Hotplug code to comply with the ARM PSCI specification. Managed cache coherency in firmware when cores come online and go offline