San Francisco, California, United States
Industrial Designer turned Mixed Reality Designer, I create at the intersection of physical and digital. Currently creating XR and AI experiences at Microsoft.
Mixed Reality, Cloud + AI
Designing and prototyping interaction and experiences in Mixed Reality
Designed intuitive, brand-specific, and user-centered experiences for large transportation companies, such as Toyota and PACCAR (Peterbilt and Kenworth) - Created and delivered instrument cluster, infotainment screen, and HUD user experience and interaction design - Conducted user research to generate insights and opportunities that informed the team's design decisions - Provided guidance on design process and execution to junior UX designers
Exploring future interaction and user experience concepts for BMW brands. Developing design solutions, visualizing experiences through wireframes, user cases, flows, low and high fidelity interactive physical and digital prototypes.
Designing and prototyping interaction design concepts for BMW's future of autonomous mobility concept model, BMW i Interaction Ease. The work was displayed at CES 2020, and has received critical acclaim.
Designed a new Cortana-enabled IoT device that would help absent minded individuals more effectively locate and place belongings through a smart home. Executed the end-to-end design process from research, synthesis, user flows, storyboarding, product design, to developing a self-learning Computer Vision AI prototype that uses Deep Learning with real-time human-AI interaction to test the concept.
DFA is a national network of innovators using design thinking to design products, experiences, and innovative ways to tackle community problems. I led the RISD and Brown University chapter of DFA for two years, creating a multi-disciplinary design studio to foster a community of design thinkers and social innovators.