Robert Kirkwood

Software Developer | C# & Unity | Mobile, AR/VR & Cross-Platform | 15+ Years

Canada

About

I'm a Unity developer with over 15 years of experience shipping games and interactive applications across mobile, web, and AR/VR platforms. My work spans the full development lifecycle including system architecture, gameplay programming, UI, audio, performance optimisation, and release. I'm equally comfortable working as part of a larger studio team or owning a project end to end. Over the course of my career I've built everything from Hasbro board game adaptations and interactive children's books for the Infinity Game Table, to enterprise HoloLens applications, branded mobile titles for clients like McDonald's and Sony. I specialise in Unity and C#, with a background that also includes C++, OpenGL, ActionScript, and hardware prototyping with Arduino. I've built shared frameworks used by multiple teams, integrated third-party SDKs and backend services, and worked closely with design, art, and product teams to translate concepts into shippable features.

Experience

  • Game Developer at Chromagraph
    Feb 2025 - Present · 1 yr 5 mos

  • Experience Developer at SixA Studios Inc.
    Sep 2019 - Dec 2024 · 5 yrs 4 mos

  • Senior Game Developer at Relish Interactive
    Dec 2018 - Sep 2019 · 10 mos

  • Interactive Development Lead at SMITH
    May 2017 - Nov 2018 · 1 yr 7 mos

  • Senior Software Engineer at Fuel Industries
    Sep 2011 - May 2017 · 5 yrs 9 mos