United Kingdom
Software engineer skilled in C#, C++, Javascript, Java and Python. Strong engineering professional with a BSc in Computer Science from the University of Kent and a passion for software and video game development. My personal gaming projects can be found here: https://loftus.itch.io
A key member of the newly formed Digital Products team, working in a full stack .NET role tasked with developing new technical solutions to help revolutionize the business. Helping to provide solutions to problems, liaising with stakeholders, driving development decisions and maintaining high quality standards while working to schedules and deadlines. Adapting to requirements and team changes, alongside building knowledge and understanding of cutting edge technologies that support the needs and intricacies of our products within the wider market. Continuing development within the digital products team during its initial expansion phase, working alongside both internal and external developers, driving technical planning meetings, reviewing the work of others and contributing key ideas while performing development across the full tech stack (C#, React, SQL, Entity Framework, Dapper, Git, Azure DevOps)
Working independently as a hobbyist game developer, developing games for both PC and mobile devices (Android/iOS) using Unity 2017-2020 (C#)
Working with military technology; utilizing maths, physics and networking code to control and communicate with unmanned aircraft Responsible for building and updating application software written in C++ and C# Troubleshooting and resolving issues for large-scale international clients to ensure smooth operation of software employed on the field
Responsible for developing and maintaining the various websites and web services provided by the company as part of a three-person team. Utilizing the following technology as part of the role which involves full-stack development on mostly .NET systems: C#, Javascript, React, Redux, SQL, HTML, CSS
Responsible for integrating company software with 3rd parties. Writing Perl scripts to build new integrations matching specifications provided by external clients, while also helping to maintain integrations once they have been built to ensure client satisfaction. Involved regular liaising with external clients and developers to ensure that integrations are built to work with external APIs and that all parties are updated on progress on a regular basis. Additional work involved working on various projects to improve efficiency for the team and make our development experience smoother. This involved developing in both Perl and Javascript.