Barcelona, Catalonia, Spain
Ryan Hawkins is an accomplished leader with a proven track record in managing global teams and projects. With expertise in budgeting, resource allocation, and management, Ryan has successfully overseen the development of notable games such as The Walking Dead, Payday 2, and Tom Clancy's The Division. Skilled in client relations, outsourcing management, and co-development coordination, Ryan consistently delivers results across different time zones and international teams.
+HR Responsible for the Game Production Art Departments +Project Roadmaps and Risk Analysts +Budget Planning (Internal/External) +Resource Allocation and Internal Team Shuffling +Art Pipeline Management +Art Direction +Co-Development Relations
(Studio Closed) Project: LifeBeyond (UE5) +Art Team Management +Unreal Engine Support +Vendor Relations +Optimize Routines & Processes +Long Term Vision and Goal Alignment
+HR Responsible for the Global Art Departments +Project Roadmaps and Risk Analysts +Budget Planning (Internal/External) +Resource Allocation and Internal Team Shuffling +Art Pipeline Management +Outsourcing Management +Co-Development Relationship Management Project: UE5 Unannounced Open World Game
+HR Responsible for the Global Art Departments +Project Roadmaps and Risk Analysts +Budget Planning (Internal/External) +Resource Allocation and Internal Team Shuffling +Art Pipeline Management +Outsourcing Management +Co-Development Relationship Management Products: The Walking Dead Payday 2 Payday Crime War
+Client Relations +Daily Client Feedback Conference Calls +Client Training +Outsourcing Pipeline Creation +Outsourcing Documentation Support +Support Multiple Different Timezones and Teams around the world. + Setup Internal Art Teams Jira Pipeline and Optimized Production on all Products +Budget Management Products: Lawbreakers Radical Heights