Los Angeles County, California, United States
Pass Management System • Sole developer and architect for new Pass Management system that replaces existing legacy code • Built application from the ground up using Blur’s internal (and open source) Cross 3D Abstract libraries using Python and Qt • Adept in MaxScript to Python integration in order to streamline the maintenance and usability for the new feature set Plate Ingest System • Refactored and automated the previous plate ingest system using Nuke, RV, and FFMPEG as the primary conversion softwares • Contributed to the conversion system us for studio wide versioning
Production Engineering • Assembles Android virtual reality experiences (Lua, Python) • Creates tools to be used for in house production team • Works with clients to provide specs and answers any tech related questions • Troubleshooting and debugging a variety of VR Platforms (Samsung Gear, Google Cardboard, HTC Vive, etc) Content Producer\Product Manager • Manager of the Content Management System • Liaison for intercommunication between Production/Design teams and Engineering team • Responsible for releasing and distributing content externally to clients/festivals • Runs agile scrums and standups along with creating Jira task assignments • Oversees production and development of virtual reality maker tools • Strategizes and helps define milestones for feature sets