Seattle, Washington, United States
Inclusion isn’t just a value—it’s been the driving force behind my 16-year career in accessibility and 5 years in UX design. With a background that uniquely blends art, animation, storytelling and over a decade as an ASL interpreter for Deaf and DeafBlind communities, I bring a human-centered, equity-driven lens to everything I design. As a person with a disability, I’m proud to build with, not just for, the disability community—creating accessible, innovative solutions that truly improve lives. From collaborating with Fortune 500 companies like Disney, Best Buy, and AT&T to working on award-winning inclusive technologies, I’ve led and contributed to cross-functional projects that span wearable tech, e-commerce, AR and entertainment. Some highlights: Senior Accessibility Design Manager | Led the design and accessibility strategy for a TTS platform redefining how Deaf and non-speaking users make phone calls. Best Buy | Designed and launched an Assistive Technology shopping experience and co-authored the company’s Accessibility Charter. AT&T 5G Helmet | Consulted on an AR helmet that enables real-time communication for Deaf athletes. SoundWatch (Makeability Lab) | Designed for a sound-recognition smartwatch app; winner of the Best Artifact Award from Microsoft Research. I also serve on the Board of Directors at Lighthouse for the Blind, helping shape a more inclusive future through advocacy. Let’s connect if you’re passionate about building inclusive products, designing for impact, or pushing the boundaries of accessibility and innovation.
Accessibility evangelist! Lead several initiatives to scale accessibility across the company including co-writing the Accessibility Program Charter. Provide feedback to designers on making their products accessible on the app and website according to WCAG and best practices. Create and design new features for our customers with disabilities. Mark up designs with accessibility annotations for the developers. Lead workshops and create documentation on A11Y topics so that team members can include accessibility in their processes independently.
Worked on several projects with and for users with disabilities. This includes designing an improved Service Dog vest, a sound recognition smart watch app, a mental health support group app and more.
Domestic and international interpreting experience across several settings including corporate, post-secondary education, DeafBlind, department of corrections, vocational, religious and theater.
• Manage and motivate a team of Matte/Visual Development artists • Organize/lead art director rounds, realize ideas to make process more efficient • Take strong ownership of tasks to contribute dedicated and detailed administrative support to coordinate elements and shots through ambitious schedule • Keep morale of crew as high priority as member of Morale Steering Committee which included implementing applause during rounds and designing showcase boards and images, as well as being receptive to requests from all crew members • Assist the development team with pitches