Kalsdorf bei Graz, Styria, Austria
Research and development in the field of Computer Vision and Deep Learning, including the following topics: - Image Classification - Semantic (amodal) Segmentation - Keypoint Detection and Bodymodel-Pose Estimation - Heatmap Regression - Depth estimation and 3D Reconstruction - Inpainting
Working as a Software Developer for Machine Learning and Computer Vision on Microsofts Flight Simulator (2020) within the Blackshark.ai subdivision. Including the following topics: - Building Footprint Detection and Vectorization based on Aerial Imagery - Automated Color Correction of Satellite and Aerial Imagery - Traditional Image Processing of Satellite and Aerial Imagery - Incorporation of various data sources to support image processing and segmentation algorithms
- Team-Leader of the Steel group within the SW Development department - Technical Lead for Osiris Software - 3D Reconstruction and inspection of steel profiles using structured light - Design and implementation of image processing and classification algorithms with Matlab, C++ and OpenCV for surface inspection systems in steel mills - Implementation of measurement algorithms for rail and automotive industry - Performance-Improvement of existing algorithms to meet real-time challenges - Installation and configuration of inspection systems and end user training - 2nd Level Support - Part-Time Test Management
Student assistant in Computer Vision & Graphics. Implementation of Image Processing frameworks in C++ (incl. Boost) Implementation of image segmentation and system calibration procedures in MVTec Halcon for SSI Schaefer. http://www.icg.tugraz.at/