East Lansing, Michigan, United States
Unity Developer with 7+ years of programming and game development experience. I love working with new technologies and prototyping systems that need extensive research and testing.
-No Rest for the Wicked
-Ori and the Will of the Wisps -Ori and the Blind Forest: Definitive Edition (Nintendo Switch Port)
oddByte is a new indie game company based in Lansing, Michigan. We are group of five passionate indie developers who have recently graduated from the Game Design & Development program at Michigan State University (MSU). Between us, we have multiple years of experience: working at a professional indie game studio, working at a contract game lab creating games for clients (including NASA, the National Superconducting Cyclotron Laboratory, the Frankel Jewish Academy, and Michigan State University), and releasing 12 titles across Windows, Mac, iOS, and Android.
We use Unity at the GEL lab. I do anything that a game project needs, I am mainly a programmer so I have done QA, bug fixing, systems, and gameplay. But I have also been a designer, setting up scenes and hooking up scripts to objects, and plotting out gameplay experiences.
Designing T-shirts and taking 2D drawings to 2D Vector art to be sold on shirts. Also I am in the game development process, and have released two mobile games under the Grim Pixel Studio name.