Paolo Farinello

Technical Animator

Frankfurt, Hesse, Germany

About

Experience

  • Technical Animator at Cloud Imperium Games
    Nov 2022 - Present · 3 yrs 8 mos

  • RAINBOW CGI (3 yrs 6 mos)
    • Rigging Artist
      Oct 2020 - Dec 2021 · 1 yr 3 mos

    • Junior Rigger
      Feb 2019 - Oct 2020 · 1 yr 9 mos

    • 3D Generalist
      Jul 2018 - Jan 2019 · 7 mos

  • PhD Student at Università degli Studi di Pavia
    Nov 2013 - Feb 2017 · 3 yrs 4 mos

    Solid-state frequency-stable laser sources for high spectral resolution spaceborne LIDAR.

  • Research Fellow at Politecnico di Milano
    Nov 2011 - Oct 2013 · 2 yrs

    Coherent synthesis of broadband laser pulses.