Zurich, Switzerland
Product Owner and DevOps Engineer with a strong focus on cloud-native technologies, automation, and continuous delivery. At Swisscom, I lead an Agile team responsible for onboarding, operating, and evolving critical banking applications, as well as building customer-specific automations using GitOps practices and CNCF tooling. My background combines system engineering, Kubernetes and OpenShift operations, GitOps pipelines, and project management under SAFe frameworks. I drive requirement engineering, prioritize product backlogs, and ensure the delivery of scalable, secure, and high-availability solutions. Key areas: Cloud Platforms, Kubernetes, OpenShift, GitOps & Automation (ArgoCD, Gitlab-CI, Argo Workflows), SAFe, CNCF Ecosystem.
As Product Owner, I lead an Agile team of 6 Cloud DevOps Engineers responsible for the onboarding, operation, and continuous evolution of business-critical banking applications on OpenShift Clusters. We develop and integrate customer-tailored automations using GitOps principles and CNCF tooling to enhance efficiency, scalability, and resilience. In my role, I combine strategic product ownership with deep technical expertise, ensuring that business requirements are translated into sustainable, high-quality solutions. I manage the product backlog, perform requirements engineering, coordinate projects, and align stakeholders to continuously deliver value. Key responsibilities: - Leading a DevOps team focused on application lifecycle management and automation - Prioritizing and refining the product backlog based on stakeholder needs and technical feasibility - Driving continuous improvement initiatives with GitOps, Kubernetes, Argo and other CNCF technologies - Handling requirement engineering, project planning, and cross-team coordination - Aligning business goals with technical delivery through close stakeholder collaboration #ProductOwner #DevOps #Agile #SAFe #GitOps #CNCF #Kubernetes #BankingIT #Automation
Developing features in Unity games and Jenkins pipelines. Worked on features and quality of life updates in the "Migros Merge" mobile game and other projects.
Maintained and developed the CS library website and internal tools while administering the backend infrastructure. Successfully performed a server migration to a modernized and automated setup utilizing Docker, Ansible, and Gitlab-CI for testing and streamlined deployment.
Teaching the foundations of Game Development to children (age 7-13) in groups of up to 25 students during 3-day courses. As a Head Teacher, I managed the course content and pacing, prioritizing the enjoyment and engagement of all students from the class as a whole to individual learners.