Bengaluru, Karnataka, India
As a QA Lead, I ensure the highest quality standards for our games by overseeing the testing process and collaborating with game development team. I am Passionate about creating immersive gaming experiences and have a good understanding of Unity game development. In my free time, I indulge my creative side by designing and developing games using Unity. It's a fulfilling hobby that allows me to explore new ideas and challenges.
- I report about any issues or potential prioritization conflicts to the Test lead. - I participate in audits, and reviews of testing, highlight areas for improvement. - I monitor and report to Test lead about the bug trends. - I am involved in the development and improvement of the test functions, putting forward suggestions, and implementing plans accordingly. - I organize, conduct, and support test activities. - I am responsible for the whole test process from planning, through test plan development, execution & result reporting. - Experience in the entire test planning process as and when builds are received by closely working with the Test lead and giving him suggestions for an effective and efficient plan. - Any critical bugs reported were followed up with developers and also approved the final hotfixes to go live for production. - I execute regression test procedures, formulate test plans, and verify the accuracy of user documentation and manuals. - Assisted in evolving test cases for higher efficiency and productivity, and suggested many amends which are discussed and implemented. - Compiling and sending a daily status report about the plans, executions, and bugs reported for the day to the team lead. - Compiling and sending a weekly report about the tasks performed, bugs reported, and the status of the bugs for the week to the manager. - Preparing a training plan and conducting training for the new hires and ensure that they are mentored to be ready for testing. - Participant in all the weekly QA meetings with studios in terms of QA task executions, discussion about critical bugs that need fixing before deployment, and process improvements.
Carried out the complete testing process for every new build, which includes: - I am involved in performance, functional, and integration testing. - Responsible for executing test cases, documenting results, and defects/bugs. - Testing and fault finding post-production builds under company procedures. - I assist in the loading and installation of builds, updates, and version history. - Executed smoke test plans on pre-production build and documenting results and bugs. - I have complete knowledge of the bug reporting tools - Hansoft and Jira, via which the bugs were reported directly to the developers. - I have worked with Charles proxy and Game bench tools for in-game advertisements, network, and performance testing.
Carried out the complete testing process for every new build, which includes: - I am involved in performance, functional, and integration testing. - Responsible for executing test cases, documenting results, and defects/bugs. - Testing and fault finding post-production builds under company procedures. - I assist in the loading and installation of builds, updates, and version history. - I have complete knowledge of the bug reporting tool - Hansoft via which the bugs were reported directly to the developers. - Executed smoke test plans on pre-production build and documenting results and bugs.