Argentina
I´m a Producer on Entertainment media. From 2011 I've been involved in the VFX, motion capture, 2d, and 3D animation industry working on films, commercials,TV Shows and the Gaming Industry. Experience: _Executive and Creative Producer (Films) _Post-production Producer (Films/Series) _3D an 2D Animation Producer (Films/Series/Commercials/Gaming) _VFX Producer (Films/Series/Commercials) _Motion Capture Producer (Films/Gaming) _Talent Hunting (VFX/Animation) _Assistant Director Live Action (Films/Commercials) _Script Supervisor (Films/Series/Comercials) _2nd Unit Director (Films/Series/Comercials) _Previz Director Skills: _Leadership _Team managment _Time managment _Client Facing _Breakdown & Scheduling _Long term planning _Problem solving _Fluid English (spoken, written) Software: _Shotgrid (extensive) _Ftrack (extensive) _Kitsu (medium) _Motion Capture experience (extensive) _Frame Forge 3D (extensive) _Movie Magic Scheduling (extensive) _Premiere/Photoshop (basics) _Altassian (medium)
Profesor en la Tecnicatura de Animación 3D y Efectos Visuales.
MoCap Producer / MoCap Director / Unreal Cinematic Lead
Project: “Silent Hill - Ascension” Interactive series animated with Unreal5 and Unity Responsible for the motion capture department; developing breakdowns, schedules, and managing data. During capture day directing performers, registering data, selecting takes and coordinating with the tech teams. Coordination of the team (20 to 25 artists/technicians) creating content (image and audio) for the Adventure/Endurance (online games), including planning, daily reviews with Client and tech coordination with Behavior Interactive for final delivery.
Projects: Live action TV series for Star+ “Limbo S02” / Live action TV Live action TV series for Netflix “Love after Love S01”. Responsible for the coordination and managing of 2d, 3d, and compositing artists (30 to 40 artists approx.); scheduling, planning, client facing and recruiting.