Nick Moore

Backend Engineer at Spotify

San Francisco, California, United States

About

Software Engineer with a particular interest in Web Applications, both front and and back end. Experience designing, building, and running small, medium and large scale Web apps; writing code in PHP and Python as well experience with SQL databases. Also experienced with writing Unix applications in C as well as dealing with generating, transforming, and parsing XML. Skilled in high performance sites with MySQL, Memcached, Membase, Apache, RightScale, and Amazon EC2. Specialties: Java, JavaScript, PHP, Python, C, some C++, HTML, OS design, UI Design, designing building and testing Web Apps, MySQL, PostgreSQL, Unix, Linux, XML and all flavors of Windows.

Experience

  • Senior Backend Engineer at Spotify
    Nov 2016 - Present · 9 yrs 8 mos

    ● Java

  • Senior Software Engineer at Preact
    Aug 2014 - Oct 2016 · 2 yrs 3 mos

    ● Ruby ● Node.js

  • Senior Software Engineer at Tagged
    Jul 2013 - Jul 2014 · 1 yr 1 mo

    ● PHP

  • Lead PHP Developer at KIXEYE
    Jul 2011 - Jun 2013 · 2 yrs

    ● Lead engineer on a team of 10 people. ● Responsible for leading the complete rewrite from the ground up for a core service at KIXEYE. ● Managed 8 DRs and was also the interface for every other engineering organization at the company. ● Led the charge on building out new projects that are unit testable and scalable and extensible. ● Responsible for supporting multiple existing as well as many upcoming games on all different platforms.

  • Software Engineer at Zynga
    Apr 2009 - Apr 2011 · 2 yrs 1 mo

    ● Designed, built, deployed and maintain zBar, game implemented branded logo, game history tracking and ad platform system. zBar is a very high performance system using Apache, HAProxy, APC, memcached, and MySQL in Amazon EC2. Backend built in CodeIgniter and manages assets dynamically in Amazon S3 as well as has ability to a/b test templates. Frontend is HTML/CSS/JS and dynamically serves content based on game and user targeting. ● Designed, built and helped game studios integrate Zynga Message Center as a game hosted frontend to team zEvents project. ● Designed, built and ran high speed multi-process PHP Facebook email address harvester. ● Helped build high performance backend datastore PHP code for Email permissions and delivery system using memcached, memqueue and MySQL. Built front end Facebook Connect user email permissions interface pages.