Siddharth Sharma

Staff Software Engineer at Facebook

Santa Clara, California, United States

About

Love to make apps and improve my coding skills in my spare time. If you want to get an interview at Facebook, send your resume/LinkedIn to [email protected]

Experience

  • Staff Software Engineer at Meta
    May 2018 - Present · 8 yrs 2 mos

  • iOS Software Engineer at Yahoo! Inc.
    Nov 2016 - Apr 2018 · 1 yr 6 mos

    ● Worked on iOS Mail app which boasted highest iOS mobile DAUs and revenue at company, #6 productivity app ● Conceptualized, developed, and released Move Assistant feature on iOS Mail platform with over 3 million successful rules saved, 20% user click through, and projected 1M DAUs when fully launched ● Won first place in Mobile Hackathon based off using Machine Learning to predict user mail triages with over 90% confidence in most cases ● Developed several cross-team features, helped fix long-standing issues/crashes, and helped grow DAUs by almost 40%

  • iOS Software Engineer at PennyPop
    Jul 2015 - Oct 2016 · 1 yr 4 mos

    ● Developed the music rhythm gameplay for the new IP game and successfully shipped it to Apple for review ● Collaborated with server team, artists, QA, and android team to execute tasks efficiently ● Worked on Top 100 grossing mobile game ● Successfully optimized the game to run at 60 fps on iPhone4s/iPod 5+ and reduced initial load times for gameplay by a factor of 10 ● Supported offline caching of gameplay and consumed web services to keep game updated from backend with minimal overhead

  • iOS Developer at ZineOne
    Aug 2014 - Jun 2015 · 11 mos

    ● Performed as the lead engineer for developing enterprise iOS SDK solution for in-app customer service involving in-app chat, web views drawn through HTTP POST/GET requests, Web Socket technology, and Core Graphics/Core Data ● Utilized AGILE development with 2 week sprints, integrating with JIRA and BitBucket for effective collaboration and tracking ● Collaborated with web, java, and database developers for seamless production cycle ● Built interactive apps to demo iOS SDK to customers live ● Successfully implemented third party libraries into SDK

  • Intern at Wrig Nanosystems
    Apr 2013 - Sep 2013 · 6 mos

    ● Responsible for designing and testing proprietary chemical composition using experimental protocols ● Communicated ideas, problems, and progress with Managing Director ● Created two research documents detailing solutions and background information for glucometer and HbA1c meter with 300+ academic and industry sources ● Created a small glucose biosensor prototype for glucose using PCB electrodes and proprietary chemical composition