Hong Kong, Hong Kong SAR
Ruby Maky — 3D Motion Artist & Product Designer I explore light, material, and memory across 3D motion, product design, and fine art. My work spans leading, contributing to, and collaborating on projects—from museum exhibitions to immersive stage experiences—earning recognition including Red Dot Best of the Best, MUSE, iF, and shortlistings from The One Show (Young Ones) and D&AD. In 2024, Tate Britain selected my collaborative 3D motion work as Best Concept Art, reflecting a practice that transforms material, light, and craft into subtle dialogues of perception and emotion. 🎨 Practice & Key Projects I’m drawn to materials, local crafts, and production quirks—from artisanal skills to high-precision processes. I love challenging material limitations, blending tradition and modernity, and thinking across media. • Poppu Go Chess — Creative Direction & Project Lead, Kirigami-inspired; Red Dot Best of the Best, shortlisted The One Show: Young Ones • Sticking to Simplicity — Motion Direction; Selected Tate Britain Best Concept Art • Revitalized Sonimura Village — Kyoto Government × Roots × PolyU • Stage visuals — Nicholas Tse (Houdini) & Hins Cheung (Blender) concerts • HK Science Museum Palaeontology Gallery — Exhibition design team; interactive tables, 3D visuals, opening animation • HK Palace Museum Exhibition — 3D motion visuals • Solid Knit “Fresh Shoes Store” — Material exploration, UO Design Intern I’ve collaborated with studios and brands internationally, including in Hong Kong and Japan, and exhibited internationally. 🌀 Open to: – Freelance or studio collaborations in product, motion, or exhibition – Cross-cultural projects that fuse design with material storytelling and cultural impact 🧠 Research & Material Culture I explore material limitations and uncover hidden possibilities while studying traditional cultures to promote their crafts and stories. I also investigate color through classical oil painting theory, pushing it toward new expressive possibilities. Across my practice, I explore how materials, form, and narrative converge into culturally grounded design—asking: how do materials carry memory, and how can culture, technique, and constraint shape creation? Material is both medium and message, from tactile products to narrative exhibitions and motion graphics. 🚀 Focus Areas & Tools: ▪ Material narratives, cultural memory & color exploration ▪ Craft, production systems & aesthetics ▪ Philosophical & interdisciplinary design methods ▪ Tools: Houdini, Blender
Experience Designer specializing in Product & Motion Creating stage visuals, interactive installations, spatial storytelling, industrial design, and physical-digital experiences. 🧩 Product Design Product designer specializing in culturally grounded systems — from tactile board games and food containers to art toys and sustainable design. Created award-winning works including: ‣ Poppu Go Chess – 🏆 Red Dot Design Concept Best of the Best | 🎯 The One Show (Youth) Shortlist (Lead designer & Waveee co-founder) ‣ Keep in Shape – 🏆 C-IDEA New Star Award Co-founded Waveee Design (2020–2024), a cross-border studio crafting emotionally resonant, culturally rooted product experiences. Led projects across toy design, sustainable materials, and 3D-printed concepts. Recognized by Red Dot, Dezeen, and Index Award. Designed toys for global IPs (Disney, Pixar) and original collectibles like Happi Class, showcased in KKPlus x Ahoy and museums across China. Developed material-led, site-specific product systems — from the SoniMura Project (PolyU × Kyoto Gov) to reinterpretations of traditional craft at Yu Matsuda Design. Museum & exhibition object design: ‣ Fisheries Hall – 🏆 MUSE Design Awards Silver 2023 (as part of IOIO Creative) ‣ Hong Kong Science Museum – interactive props including custom-designed tables (as part of IOIO Creative) 🌌 3D Motion & Visual Design Design high-fidelity motion content and material simulations to explore the tactile and emotional potential of product narratives. ‣ Sticky to simplicity – 🏆 Selected by Tate Britain Museum – Best Concept Art, 2024 (as Motion direction) Visual designer for Nicholas Tse’s Evolution Live Concert, developing immersive particle and snow effects displayed via spherical projection. Merge motion, material behavior, and spatial storytelling to create emotionally resonant experiences across concerts, exhibitions, and commercial environments. Illustration / Houdini / Blender / Unreal / TD...etc
Instagram : RubyMaky Youtube : RubyMaky Design Exhibition: 2021.10 / Playmaxx / Plant Exhibition
MUSE Design Awards 2022で「Fisheries Hall」プロジェクトがConceptual Design部門で銀賞を受賞。
Participated in Spatial design , Props & Museum Furniture Design
Driven by a deep passion for crafting heartfelt experiences that spark joy and foster meaningful connections, our mission was to infuse the world with the beauty of positive design. We believed in creating a harmonious balance where functionality and aesthetic appeal coexist seamlessly, with each creation telling a captivating story. In 2024, Waveee Design came to a close as Ruby Mak and Kara Wong chose to pursue separate creative paths, marking the end of their collaboration. The studio stood as a testament to the power of teamwork, creativity, and a commitment to meaningful design. Waveee’s legacy lives on through its impactful projects, global recognition, and enduring mission to inspire joy and connection through design. Design Studio Achievements: 2023 Dezeen Award Shortlist 2023 The Index Award Nominee 2022 Green Award Design Concept Winner 2022 Design Educate Award Gold Prize 2021 Red Dot Concept Best of the Best Main Works: Poppu Go Chess (The initial concept, kirigami solution, and material choices for Poppu Go Chess were developed by Ruby Mak Ming Huen prior to founding Waveee Design Studio.) Looop Can And more
Part of "Happi Class IP Founding Team" ( Invited by Company ) e.g. https://www.instagram.com/realhappiclass/ • Designing new IP and Brand • Art toy 2D concept artist / sticker / nft • Art Toy 3D Designer /原型師 and 3D rendering / Animation / nft • PR / Marketing / CS / Coordinate product development with suppliers, factories • communicate with factory and Art Toy Photography ...etc • Deform different artist's IP ( included Japanese and Hong Kong designers) • New character design and illustration • IP marketing • Oil Painting • Sometimes design for other overseas branding and IP • Involved in company patented product design project • Mainly design genuine authorization product, art toy, furniture, package, logo, booth, and exhibition. Exhibition展示会 : • 2021 / TBC / Toy Show / Japan / Original IP and Toys • 2021 / TBC / 中國設計大展 • 2021 / 08.12-08.01 / KK’Meal 奇奇妙快餐店- Happy Toy Meal Exhibition / 朗豪坊12樓Pop Up Store • 2021 / 18-19.12 / ToySoul 亞洲玩具展 • 2021 / 01.11- / The Museum of Contemporary Art & Planning Exhibition • 2021 / 12-14.11 / TOY ART HK 2021 • 2021 / 26-29.8 / Affordable Art Fair Hong Kong • 2021 / 7 / Summer Soul 2021 • 2021 / 7-8 / Animation-Comic-Game Hong Kong • 2021 / 7-8 / kkplus x Langhamplace- 「kkplus in Vaporwave」潮流玩具展覽 • 2021 / 5 / 「MAY THE 4th BE WITH YOU」 / Exhibition • 2021 / 3 / EASTER “ALL IN ONE” EXHIBITION 2021 • 2021 / 2 /PLAYMAXX 南昌歲の市 x「HAPPI CLASS」1st EDITION Long-term display / 藝術裝置 • 南沙區水岸廣場 • 深圳两馆 / 深圳当代艺术与城市规划展览馆 Media Coverage and Publication of Design | その他 | 出版物 | 新聞 | メディア | 放送 : • 2021 / 8 /Toy People News • 2021 / 7~ / Ucollex , ACGHK 2021 / Original IP and Designer https://cutt.ly/AQtBVej • 2021 / 5 / ToysTV / 「玩具TV」 / HK • 2021 / 5 / Milk Magazine • 2021 / 3 / Apple Daily • 2021 / 2 /Toy People News Original Design Toy cooperated brand : • Devil Toy 〒HK | 1:12Action Figure • 4D Master 〒HK • SECRET BASE 株式会社 〒大阪 • Milk Megazine 〒HK • 玩具人 〒HK • Morimeiworks末日貓日常 • Ucollex
( Invited Product Designer) IP Commercial Animation | Former IP Toy Designer (Disney Licensed Projects via Hercross) Disney/Pixar IP What did I do? : Mainly work for Disney and Pixar and their Intellectual Property Licensor and design genuine authorization products, furniture, lamp, wood decoration, toys, blind boxes, character defamation, package, Illustration, Product shot preparation, exhibition product and exhibition. Sometimes need to works on Licensor's video advertisement and 3d animation ( Modelling, mapping, rendering, animating, rigging ). ディズニー・ピクサー商品の企画・デザイン業務を担っています。 ディズニーリゾートで販売している商品の企画・デザイン業務を担っています。 例えば おもちゃ、家具、展示会 etc. IP included : • Mickey Mouse Series , • Pinocchino (1940) , • Dumbo(1940) , • Stitch (2002) , • Star War ( 1977~ ), • The Muppet Show (1996-16) //Pixar : • Toy Story 《反斗奇兵》『トイ・ストーリー』1-4 ( Woody etc) (1995-2019), (+Alien Remix) • A Bug's Life 《蟲蟲特工隊》『バグズ・ライフ』 (1998) , • Monsters, Inc. 《怪獸公司》『モンスターズ・インク』 (2001), • The Incredibles 《超人特工隊》『Mr.インクレディブル』(2004) , • Cars 《反斗車王》『カーズ』 (2006) , • WALL-E《太空奇兵·威E》『ウォーリー』 (2008) , • Up 《沖天救兵》 (2009) , • Monsters University 《怪獸大學》(2013), • Inside Out 《玩轉腦朋友》(2015 ) , • Incredibles 2 《超人特工隊2》(2018) , • Onward《1/2的魔法》 (2020) , Exhibition▪展示会▪展覽 : • 2021 / 7-12 /《The Science Behind Pixar》 / Hong Kong Science Museum • 2021 / 7-8 / Animation-Comic-Game Hong Kong / HK • 2021 / 7 /《Pixar》 / Ocean Terminal • 2021 / 7-8 / kkplus x Langhamplace- 「kkplus in Vaporwave」 • 2021 / 4 /《Donald Duck Geometric World》/ Times Square / HK • 2021 / The Museum of Contemporary Art & Planning Exhibition Media Coverage and Publication of Design : • 2021 / 7 / BTA , ACGHK 2021 / Toys and Inc • 2021 / 7 / Crossover Universo Nerd / Programma di intrattenimento Pop Culture su tutte le passioni moderne / Il gran maestro Andrea Battle Battaglia ci ha portato proprio dei fantastici prodotti a tema Toy Story: Sid, Lotso e tanti altri! / Italia / ToyStory IP Toys & INC | https://fb.watch/6Ds2lGkk_1/