Bucharest, Romania
Experienced and results-driven Senior QA Tester with 7+ years in the gaming industry, including VR, PC, and console platforms. Adept at designing, executing, and managing comprehensive test strategies to ensure product quality and performance. Known for leadership in cross-functional teams, mentoring junior testers, and improving QA workflows. Proficient in JIRA, TestRail, and Agile methodologies, with a passion for innovation and continuous improvement.
- Mentored the performance team and provided assistance during performance runs. - Provided guidance and mentoring to team members.
- Mentored junior testers and streamlined the onboarding process. - Spearheaded switch from TestRail to Xray with custom onboarding docs. - Created Test Case Creation Standards for the QA departments. - Oversaw a GOTY nominated title VR project with a team of 4 testers. - Created and standardized QA documentation (test plans, bug triage, onboarding). - Planned & ran performance tests; mentored team. - Developed playtest strategies; gathered player feedback for product tuning. - Assisted in Sony/Meta compliance for VR submissions. - Attended events where I planned and oversaw playtests for Metal Hellsinger VR. - Trained team members on Linux fundamentals to enhance understanding of SteamOS.
- Developed a triage process for high-impact bugs and documented it in Confluence. - Improved bug-reporting workflows for Conan Exiles and testing pipelines. - Assisted QA with player-reported issues and console compliance (Xbox/PlayStation). - Created test plans for multiple chapters and seasons of Conan Exiles. - Streamlined communication between the Romanian studio and other teams. - Implemented build-download tracking, reducing wasted wait time by ~80%. - Authored Confluence documentation for new tools and chapter updates.
I helped a small indie developer test functionality and stability on various VR hardware. While my time here was rather short, I was able to to integrate within the team, where I was the only Romanian tester, with ease. I've also learned the ins and outs of VR testing rather fast and later on I've helped new members with their onboarding on the project.
Ran compatibility & compliance tests on the PC platform; Ran various tests to ensure that the end product reached a desired quality standard; Worked within a team to provide accurate results as soon as possible. Maintained good communication between all the stakeholders.
Perform and plan testcases using Testrail in order to facilitate finding new bugs. Report/Regress bugs using Jira. Maintain good and up-to-date knowledge of the projects design.