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3D | HMI | AI/ML | Multimodal I'm an interdisciplinary designer working across HCI, emerging tech, and R&D. Focus on north-star visions, 0-to-1 products, and AI-assisted processes.
• Lead 2D and 3D design for Nuro autonomous tools, partner closely with product, UXR, engineering, ops teams across 3 organizations. • Successfully led the design revamp of a major real-time 3D data visualization tool, own and manage end-to-end feature design. • Build 3D design system and establish processes for 3D practices, resulted in improved turnaround efficiency; work with cross-functional teams for design feedback, planning & high-quality implementation.
Building blocks for metaverse: • As the first hire on the creative team, built a team of design, eng, branding and marketing across 2 offices (Shanghai, Nanjing); established partnerships with external stakeholders for creative and R&D projects. • Designed new tools for democratizing 3D content creation, including a photogrammetry-based 3D asset web platform, digital human & virtual production solutions for gaming, AR/VR, education, digital heritage, film and entertainment. • Led design and user research efforts to define digital experiences for growing target customers and enterprise markets; conducted positioning analyses, defined and implemented strategic messaging around products, branding, and VC pitches. Projects shipped: • PBRMAX, an online digital asset platform of high-resolution, physically-based 3D scans • Journey to the Moon II, the first science documentary using digital human and virtual production in China, produced with China Media Group • Black Myth: Wukong, 3D photogrammetry projects of Dazu Rock Carvings (UNESCO World Heritage Site), collaborated with Game Science and Dazu Rock Carving Research Institute
Consumer AI & IoT: XiaoAI voice assistant @ Xiaomi Artificial Intelligence Department • As the only designer in the XiaoAI's Brain team, launched XiaoAI’s first emotionally-intelligent, child-appropriate voice assistant, and the children’s channel on XiaoAI app across multi-modal devices (smart displays, TVs, and smartphones); features attracted 1.3 million users and were highlighted in Xiaomi’s 10th Anniversary Conference. • Analyzed usage data, conducted competitive analysis and user research, pitched product expansion ideas and new features; worked cross-functionally with PMs, researchers, NLP scientists and engineers to envision and implement design.
Virtual conservation experience, AR @ Objects Conservation Lab • Designed an iOS mobile app to enhance public conservation storytelling by introducing AR and interaction features, project was showcased in MFA annual conference. • Investigated cutting-edge conservation techniques and collaborated with conservators and curators to refine the public conservation design framework to engage with a broader audience. • MVP was shipped but the project was defunded due to Covid-19.