Max Roche

Human Concept artist and illustrator

Aix-en-Provence, Provence-Alpes-Côte d'Azur, France

About

Illustrator and Concept Artist for Paizo.Inc, Green Ronin Publishing, le Puy du Fou, Troll Lord Games, Magpie games, Renegade Games Studio, Moongoose publishing, Board and Dice. Passionate about art, I have always loved pre-Raphaelism, the great classical works and paintings from the East. I got into the profession of concept artist and illustrator out of a passion for all of this. I love the process of creating, designing a character, finding references for environments and props. My biggest inspirations are the works of great masters like Rembrandt or Peter Paul Rubens. I learned the rules of perspective, anatomy, color from Mark tarrisse and I discovered by his side this love for art that I will always continue to perfect. I am a fan of dark fantasy worlds, the work of concept artists and level designers of From Software games, the atmosphere of the world of Skyrim, the creatures and characters of dystopian universes. I work on photoshop for the most part, and also work with 3D such as Maya, Blender zbrush and substance painter.

Experience

  • Character Designer at Paizo Inc.
    Apr 2023 - Present · 3 yrs 3 mos

  • Concept artist at Puy du Fou
    Jul 2025 - Sep 2025 · 3 mos

  • Illustrateur at Sigil Entertainment Group
    Sep 2025 - Present · 10 mos

  • Concept artist at Nightshift Game Development
    Jun 2024 - Present · 2 yrs 1 mo

    Conception de props/ d'éléments de décors photoshop et Krita. Design of props and environmental elements using Photoshop and Krita.

  • Illustrateur at Green Ronin Publishing, LLC
    Nov 2024 - Present · 1 yr 8 mos

    Illustrations for the Green Ronin role-playing games