Martin Wickham

Rendering Engineer at Oculus Studios

Madison, Wisconsin, United States

About

I am a Software Developer triple majoring in Computer Science, Computer Engineering, and Math. I have just completed my freshman year at UW-Madison, and am currently interning with Gillware, Inc.

Experience

  • Senior Rendering Engineer at Meta
    May 2022 - Present · 4 yrs 2 mos

  • Generalist Software Engineer at Armature Studio
    Jul 2019 - May 2022 · 2 yrs 11 mos

  • Lead Software Engineer at PerBlue
    May 2016 - Jun 2019 · 3 yrs 2 mos

  • Lead Software Architect at Spectrom
    Sep 2014 - Jul 2015 · 11 mos

  • Software Development Intern at Epic
    May 2014 - Aug 2014 · 4 mos

    Build a web document and image viewer using ASP/.NET and the MSAjax framework