Herbert Marselas

Engineering Leader | AI Architect | Games, Graphics, GPU Software and Hardware

Redmond, Washington, United States

About

Results-driven software engineering leader. More than 30 years of shipped software development experience, with 20+ years of leadership experience as a technical lead, Director of Technology, Vice President, and CTO. Including games, tools, applications, full web stack, drivers, and operating systems. Successful at building, leading, and managing teams with budgetary responsibility. Skilled at establishing operational excellence across disciplines and organizations in diverse environments, translating conceptual, business, and product goals into specific strategies and execution.

Experience

  • AI Architect at AMD
    Jul 2025 - Present · 1 yr 1 mo

    AI systems architecture, performance analysis, research and development, competitive IHV and API analysis, tools UI/ UX and development.

  • Founder at Spiral Light Design
    Sep 2023 - Present · 2 yrs 11 mos

    Developing software and hardware for entertainment, games, AI, graphics, and GPUs

  • Principal Engineer at Meta
    Jan 2023 - Sep 2023 · 9 mos

    VR/ AR/ etc engineering

  • Principal Graphics Engineer at Intel Corporation
    Sep 2021 - Jan 2023 · 1 yr 5 mos

    • Graphics Performance Analyzer: DirectX Raytracing (DXR) and heap memory support • Developed memory visualizer proof of concept based on Microsoft ETW • Leads partner enabling and internal team expert for Microsoft DirectStorage • Responsible for DirectX/ Direct3D sample productization

  • Principal Member Of Technical Staff at AMD
    May 2017 - Sep 2021 · 4 yrs 5 mos

    • GPU Architecture Research & Design • Lead HPC & ML Datacenter Performance Analysis • Lead GPU Performance Tools