Mark Vadasi

Qualcomm

Austria

About

Experience

  • Senior Engineer at Qualcomm
    Apr 2022 - Present · 4 yrs 3 mos

    Software development for Snapdragon Spaces: - OpenXR extension specification/implementation - OpenXR app development (C++, OpenGL ES, Vulkan) - OpenXR runtime layer maintenance

  • Software Developer at T&F Computer und Networksystems GmbH
    Feb 2014 - Mar 2022 · 8 yrs 2 mos

    - development of a CRM system (PHP, Javascript, Dojo framework) - development of a file manager for accounting (Typescript, Electron) - development of utility programs in C++ and C# (WPF)

  • Software Engineer at Ericsson
    Feb 2011 - Jan 2013 · 2 yrs

    Software development for Ericsson's SmartEdge and SSR router platforms: - Feature development and maintenance of NAT (Network Address Translation) module in C and assembly - Migrating CLI (Command Line Interface) to C++

  • Graphics programmer at Black Hole Entertainment
    Feb 2008 - Jan 2011 · 3 yrs

    Development of in-house graphics rendering engine for PC in C++, DirectX 9 (Might and Magic: Heroes VI) Development of custom graphical effects in and improvements to Unreal Engine 3 for an unannounced PC/XBox360 title

  • Programmer at Human Soft Inc.
    Mar 2005 - Dec 2007 · 2 yrs 10 mos

    Engine development (graphics, sound with direct HW access) and gameplay programming for Nintendo DS, Nintendo GBA and a custom 16-bit system (Sunplus PAC300) in C and assembly