Brooklyn, New York, United States
I'm a computer science graduate who strives to make games. As an aspiring game developer, I spend my time composing music, designing gameplay and implementing game features. I also create small Unity projects where I explore common topics found in Video games and write in excruciating detail in my blog.
- Built & Programmed Mobile Games for Special Educated Needs Children - Designed Core Gameplay Loops for multiple minigames. - Developed a custom pitch & rhythm voice recognition system. - Integrated AI Text & Voice Models for Games in Unity
Designed and developed several unreleased games in Godot and Unity. I experimented and created small game systems that can be found in my blog. The games I've developed includes but not limited to: - A rhythm survival co-op game (in development) - A Re-imagining & simplified version of "Nidhogg" (completed) - A co-op momentum based shooter - A first person melee focused fighting game
- Collaborated extensively with the department head to develop a VBA program aimed at automating the existing workflow. - Assisted in implementing and redesigning company website - Shadowed head of accounting