Santa Monica, California, United States
MultiVersus Filling market gaps and serving underserved gamers.
League of Legends Multiple R&D Projects Riot Games R&D: Responsible for managing a multidisciplinary team of R&D developers to evaluate the games’ industry landscape to select and prototype products with the greatest odds of success. Prototyped fun and highly engaging replayable gameplay loops and systems, created design frameworks, tools development and managed teams. Riot Games Senior Designer: League of Legends: Champion and Systems Design Prototyping and shipping game systems and champion mechanics.
God of War: Ascension God of War 3 Led multidisciplinary teams responsible for the Combat Systems in God of War 3 and God of War Ascension, including establishing game loops, hero mechanics, game pacing, enemy AI and boss design.
F.E.A.R. 3 Fracture
Bourne Conspiracy Darkwatch