Singapore
Seasoned games environment artist/modeller, last worked as a Games Environment Artist at LucasArts Singapore for 7 years. Strength in delivering high quality and efficient game graphics, from low poly DS games to visually demanding console games. Always keen in improvement, self-motivated, flexible work attitude and a firm believer in planning and priority management. https://www.artstation.com/artist/gatchaman/
- Creating artwork for slot games with Stable Diffusion Forge/ MidJourney
- Creating 3D Assets for games and mobile apps - Supervising outsource vendors
Mobile game titles i have worked on: Lord of the Guardians (iOS/Android) released in 2014 Kutsuki Puzzle Piko (iOS/Android) released 2015
Contract basis for one semester in ITE College Central Conducts and also assists in lectures on Unreal Engine, 3D Modelling for Games Overlook and counsels student project to create real time walk-through of school campus
The last project I worked on was Star Wars First Assault, an unannounced gritty and intense first person shooter. It is a 8x8 mission based multiplayer of AAA visual quality set in iconic Star Wars locations. I am also cross-trained in ILM Singapore in the Hard Surface Modeling Course which ILM used to select artists for feature film work. Successfully completed the course in 1 month and upgraded my modeling techniques. Games include: Star Wars First Assault for XBLA/PSN/PC digital download only from 2011 to 2013 Star Wars The Force Unleashed II (PS3/X360) + DLC Endor released in 2010 Star Wars The Clone Wars: Battle for Thyferra (completed but unreleased) (Nintendo DS) (2009) Star Wars The Clone Wars: Republic Heroes (Nintendo DS) released 2009 Star Wars The Clone Wars: Jedi Alliance (Nintendo DS) released in 2008 Star Wars The Force Unleashed (X360, PS3) released in 2008