Lane Sorell

Senior Software Engineer at Kit

Port Angeles, Washington, United States

About

Hello! I am an experienced software engineer who delights in frontend product and platform work with a proven track record of driving impactful cross-functional initiatives at Twitch and FloQast. I have a passion for frontend engineering, designing accessible and user friendly UI, and creating whimsical animations all while improving developer experience. If you're a person or company driven to make the web a more vibrant and accessible space and want to learn more about me and my work, please connect!

Experience

  • Senior Software Engineer at Kit
    Jan 2026 - Present · 6 mos

  • FloQast (Full-time · 1 yr 5 mos)
    • Full-Stack Software Engineer III, AI Product
      Sep 2025 - Jan 2026 · 5 mos

      Drove FloQast's AI product, Transform, from concept to GA launch as a founding engineer, growing revenue from $0 to $1.5MM+ ARR and our team from 12 to 25 members in 8 months. Built an LLM-powered platform empowering accountants to automate repeatable financial workflows, winning the 2025 CODiE award for Best Fintech Solution.

    • Full-Stack Software Engineer II, AI Product
      Sep 2024 - Sep 2025 · 1 yr 1 mo

  • Twitch (Remote)
    • Software Development Engineer II, Web Client Platforms
      Jan 2023 - Mar 2024 · 1 yr 3 mos

      •Served as a member of the 10-person web platform team responsible for building and maintaining the platform, codebase, and core framework that powers twitch.tv. We supported 2.5MM+ lines of code, 100+ weekly contributors, 30+ product teams, and 30MM+ daily active viewers.

    • Software Development Engineer I, Web Client Platforms
      Jun 2021 - Jan 2023 · 1 yr 8 mos

  • Co-Founder | Software Engineer at Macrohard
    Feb 2021 - Dec 2021 · 11 mos

    •Founded a company with 2 developers that built a real-time graphics overlay and scoreboard for League of Legends tournament streams, featuring 10+ data visualization components and 3 industry-first graphics later adopted by professional broadcasts. •Leveraged OpenCV and computer vision techniques to gather player location data, produce movement heatmaps, create post-match video replays and compile comprehensive post-game statistics for 1000+ games, providing detailed insights for analysts.

  • Software Engineer at Ontario Systems
    Jul 2019 - Jun 2021 · 2 yrs

    •Developed on a 2-person team responsible for building and maintaining 9 Windows services that connected our legacy product to email, printing, internal cloud services, and the Microsoft Suite. •Created a C# REST API that integrated a newly acquired payment processor leading to a +30% reduction in transaction expenses and +10% increase in speed. •Migrated a RSA-like password application used by 30+ support staff from VBA to C#, enhancing security and maintainability.