Singapore, Singapore
I am an aspiring game developer driven by a deep passion for gaming and the goal of creating experiences that leave a meaningful impact on players. My interest in games goes beyond playing—I am fascinated by how they are designed and built, which led me to pursue a degree in game development at DigiPen Institute of Technology. Prior to this, I completed a Diploma in Game Development and Technology at Nanyang Polytechnic, where I built a strong foundation in C++ and gained exposure to C# and Java. I also worked with tools such as Unity and participated in multiple team-based projects, strengthening both my technical abilities and my ability to collaborate effectively. During my internship in NYP, I contributed to the development of an educational game designed to teach coding concepts. This experience reinforced my belief that games can be powerful tools beyond entertainment, particularly in education and skill development. It also gave me practical experience in applying programming knowledge to real-world projects and designing systems with a clear user-focused purpose. I am particularly interested in game systems and the technical side of development, and I enjoy understanding how mechanics, performance, and design choices come together to shape player experience. I am motivated to continue building meaningful and technically strong games that can both engage and inspire.
Development of teaching tool