Berlin, Berlin, Germany
I like to build things. At IMPARGO, I have been building software for transportation companies, helping them digitalize their processes and scale their operations. To achieve that, I helped the company hire ten of the best Product Engineers in Egypt, building a team that I am proud to work with. Before that, I built games with Warmane. I helped them improve their multiplayer logic, pathfinding, and movement replication. Simultaneously, I was also studying for my degree in Computer & Electrical Engineering at Ain Shams University. There, we built a tool to help young embedded systems engineers learn AUTOSAR - a standardized software architecture for automotive electronic control units (ECUs). Originally from Egypt, I am now living in Berlin, Germany. I am always looking for opportunities to connect, to learn, and to share my experience. Feel free to drop me a message.
- Heading a team of 10 Product Engineers. - Spearheading technical innovation and ensuring a smooth and efficient development process. - Improving the workflows of hundreds of transportation companies in Europe.
- Oversaw migrating the infrastructure to Azure Kubernetes Service - ensuring scalability. - Took charge of designing a hiring plan and expanding the team in Cairo from 3 to 9 developers. - Took the responsibility of on-boarding new recruits.
- Architected the migration to a GraphQL based microservices API. - Helped launch more than 10 of the product's biggest features.
- Worked in a performance-critical environment to ensure scalability for 10000+ simultaneous players. - Worked on player movement validation and replication. - Revamped pathfinding and movement of non-player characters.
Summer internship position at TEA Computers where I worked on several of their stock market exchange products and gained experience in .NET development, financial systems, and insight into how the stock markets work.