Khaled Sakr

Head of Engineering at IMPARGO GmbH

Berlin, Berlin, Germany

About

I like to build things. At IMPARGO, I have been building software for transportation companies, helping them digitalize their processes and scale their operations. To achieve that, I helped the company hire ten of the best Product Engineers in Egypt, building a team that I am proud to work with. Before that, I built games with Warmane. I helped them improve their multiplayer logic, pathfinding, and movement replication. Simultaneously, I was also studying for my degree in Computer & Electrical Engineering at Ain Shams University. There, we built a tool to help young embedded systems engineers learn AUTOSAR - a standardized software architecture for automotive electronic control units (ECUs). Originally from Egypt, I am now living in Berlin, Germany. I am always looking for opportunities to connect, to learn, and to share my experience. Feel free to drop me a message.

Experience

  • IMPARGO GmbH ()
    • Head of Engineering
      Dec 2022 - Present · 3 yrs 8 mos

      - Heading a team of 10 Product Engineers. - Spearheading technical innovation and ensuring a smooth and efficient development process. - Improving the workflows of hundreds of transportation companies in Europe.

    • Lead Product Engineer
      May 2021 - Dec 2022 · 1 yr 8 mos

      - Oversaw migrating the infrastructure to Azure Kubernetes Service - ensuring scalability. - Took charge of designing a hiring plan and expanding the team in Cairo from 3 to 9 developers. - Took the responsibility of on-boarding new recruits.

    • Full-stack Software Engineer
      Aug 2018 - May 2021 · 2 yrs 10 mos

      - Architected the migration to a GraphQL based microservices API. - Helped launch more than 10 of the product's biggest features.

  • Game Developer at Warmane
    Aug 2015 - Oct 2020 · 5 yrs 3 mos

    - Worked in a performance-critical environment to ensure scalability for 10000+ simultaneous players. - Worked on player movement validation and replication. - Revamped pathfinding and movement of non-player characters.

  • .NET Developer at TEA Computers
    Jun 2013 - Jul 2013 · 2 mos

    Summer internship position at TEA Computers where I worked on several of their stock market exchange products and gained experience in .NET development, financial systems, and insight into how the stock markets work.

  • Electrical Engineering Trainee at TEBA for trading & ENG. LTD.
    Jul 2012 - Aug 2012 · 2 mos