United States
Imperator Interactive creates and publishes artwork with augmented reality (AR) animation, blending print and digital to build immersive, cross-media stories. Its debut graphic novel, Ophidian (autumn 2022), was exhibited at the San Francisco Comic Con. The book follows unlikely group of heroes resisting an apocalyptic prophecy in a hidden underworld. The AR companion app, Imperator AR, provides over ten minutes of hand animated content, expanding the narrative with extra scenes, perspective shifts, and insight into the characters.
SELECTED CONFERENCES 2023 - San Francisco FAN EXP (Comicon) 2023 - Artists Alley Exhibitor 2022 - Computer Simulation & Gaming Conference. "Transmedia Narratology: Research exploration". Online. 2021 - Transmedia Art Exhibition. "Van Gogh: The Immersive Experience." Boston. 2021 - Computer Simulation & Gaming Conference. "Transmedia Environmental Development". Online. Presentation. 2020 - International Conference on Computer Animation and Artificial Intelligence. "Procedural Generation for Transmedia Narrative development" Dubai. 2019 - International Conference on Computer Graphics and Technology. “Modular 3D Environmental Development for Augmented Reality”. San Francisco, CA. 2019 - 31st World Psychiatrists and Psychologists Conference. “Developing interactive programs to benefit mental health and addiction”. Tokyo, Japan. 2018 - Advancements in Graphic Design and Animation Conference. “Immersive 3D environments for Interactive Entertainment”. London, UK. 2018 - ECC Seminar Series. “Modular 3D Construction for Interactive Environments”. Chico, CA. SELECTED PUBLICATIONS, PANELS AND EVENTS 2023 - San Francisco FAN EXP (Comicon) 2023 - Artists Alley Exhibitor 2022 - Green J., Higgins S., Ruiz C. G. Attack of the Delirium Tremens, I & D Press, Contributing artist 2022 - Taylor, K. W. (2022) Ophidian: An augmented reality graphic novel, Imperator Interactive, Writer/Artist/Developer 2022 - Broadcast Education Association (B.E.A.) - Judge for narrative category 2021 - Film Freeway Animation Competition - Judge for animation category 2020 - Broadcast Education Association (B.E.A.) - Judge for narrative category 2020 - Taylor, K. W. (2020) "Adapting to the Virtual Classroom", CSU Chico Today - Article 2020 - Green J., Higgins S., Ruiz C. G. Spirits of St. Louis II, I & D Press, Contributing artist 2017 - Mejia R., Banks J., Adams A. (2017) 100 greatest game franchises, Rowman & Littlefield, ISBN-10: 1442278145 - Contributing writer 2016 - Denver Comicon - Exhibitor
Curriculum development. Introductory to advanced classes in Digital Art, 3D modelling and animation production. University service: 2020 - CSU Curriculum Advisory Board - Board member and representative of E.C.C. 2020 - E.C.C. Curriculum Committee - Board member and representative of E.C.C. 2019 - E.C.C. Leadership Council - member 2019 - Pleasant Valley Highschool - guest lecturer 2019 - Core Butte High School - career expo 2018 - First Generation Faculty Association - member 2017 - Steel Highschool Curriculum Advisory Board - member
Modelling track coordinator. Curriculum development. Introductory to advanced classes. Committee work. Outreach and seminar/speaker arrangement.